Every chess motif, one page at a time
Chess is a small number of shapes that keep happening. This is the list of them, from mate in one to rook endgames, each with worked positions from real games and somewhere to go and drill it.
- 87 motifs
- 10,440 positions
- 16 sections
- Free, no account needed
There is a moment in improving at chess where the board stops being sixty-four squares and starts being a handful of familiar shapes. A knight two moves from a square that touches both the king and the rook. A rook on the same file as a queen with one piece between them. A king on g8 with three pawns in front of it and no luft. Players who have that do not calculate faster than you. They calculate less, because they recognise the shape first and check it second.
Every page below is one shape. Each one explains what it is, how it actually announces itself over the board, three positions taken from real games with the answer explained, and how to stop walking into it yourself. All of them link into the free trainer, where the same motif has 120 more positions graded across five levels.
First Moves
Find the mate in one. The gentlest real chess there is.
Tactics
The four patterns that decide most games under 1500.
Checkmate Patterns
Finish the game. Shapes you will see for the rest of your life.
Sharper Tactics
Where the move that wins is not the move that looks active.
Sacrifices and Quiet Moves
Give something up, or do nothing at all, and win anyway.
Endgames
Fewer pieces, no hiding. This is where rating comes from.
Attacking
Pointing every piece at one king.
Openings
Traps and tactics from the positions you actually reach.
- Italian GameTactics against f7 and the centre
- Ruy LopezTactics from the Spanish
- ScotchOpen the centre immediately
- King's GambitSacrifice a pawn on move two
- ViennaAttack without the theory
- SicilianThe sharpest reply to e4
- NajdorfThe most analysed line in chess
- DragonOpposite-side castling, both attacks real
- French DefenseLocked centre, wing play
- Caro-KannSolid, but not quiet
- ScandinavianTake on d5 immediately
- Queen's GambitThe classical centre
- King's IndianGive up the centre, attack the king
- EnglishFlank play and transpositions
- London SystemThe same setup every game
- Opening TrapsPunishing early mistakes
Blind Spots
Nobody tells you what the pattern is. That is the point.
The Ladder
Four rungs, 1200 to 2400. Climb until it stops being fun.
Open Games
1.e4 e5, and the fight over f7 that starts on move three.
Ruy Lopez Lines
The oldest argument in chess: one bishop against one knight.
Sicilian Systems
Nine ways the game goes after 1...c5. Anti-Sicilians first.
- Alapinc3, a big centre, two loose queens
- Closed SicilianLocked centre, opposite wings
- Grand Prix Attackf4, and go straight at it
- Smith-MorraA pawn for two open files
- RossolimoBishop takes on c6, then use it
- Accelerated DragonFianchetto first, then d5 in one move
- KanPawns first, pieces later
- TaimanovA queen and knight doing two jobs
- SveshnikovA permanent hole on d5
French Variations
Locked pawns, one bad bishop, and a chain with a base to hit.
Caro-Kann Variations
The solid answer to 1.e4, and the bishop that gets out first.
Sidelines and Surprises
Gambits that should not work and win games every day.
- Scandinavian Main LineThe queen that came out on move two
- Modern ScandinavianLeave the pawn, develop instead
- Danish GambitTwo pawns for two diagonals
- Budapest GambitA pawn for two knight squares
- Englund GambitA queen raid that should not work
- Stafford GambitEvery natural move loses
- Tennison GambitA knight hunting a busy queen
Tell two patterns apart
- Pin vs skewerThe same line, read in two directions
- Fork vs skewerTwo targets, or two targets on one line
- Deflection vs decoyDrag a piece away, or lure it in
- Zwischenzug vs zugzwangTwo German words, no relation
- Skewer vs x-rayAn attack now, or an attack waiting
- Discovered attack vs double checkOne threat uncovered, or two at once